15 Credits SPRING



Aims/Description: This module examines how cultural data products are designed. Cultural data products might be websites, databases, information services, apps, virtual environments, digital art or digital exhibitions which use cultural content. The module will teach methods, tools and best practices for designing and disseminating cultural data products, including: understanding why good design is important; developing user-led interfaces; understanding how websites, systems, apps and tools are built; user testing; managing IP and data ethics; developing dissemination plans. The module will not teach you how to program in code, and no software programming skills are required. You will have the opportunity to work in groups to invent your own product and develop a user interface and dissemination plan during the module.

Staff Contact: PIDD MICHAEL
Teaching Methods: Lectures, Independent Study
Assessment: Course work

Information on the department responsible for this unit (Arts and Humanities IPO):

Teaching timetable

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NOTE
The content of our courses is reviewed annually to make sure it's up-to-date and relevant. Individual modules are occasionally updated or withdrawn. This is in response to discoveries through our world-leading research; funding changes; professional accreditation requirements; student or employer feedback; outcomes of reviews; and variations in staff or student numbers. In the event of any change we'll consult and inform students in good time and take reasonable steps to minimise disruption.

URLs used in these pages are subject to year-on-year change. For this reason we recommend that you do not bookmark these pages or set them as favourites.

Teaching methods and assessment displayed on this page are indicative for 2021-22. Students will be informed by the academic department of any changes made necessary by the ongoing pandemic.

Western Bank, Sheffield, S10 2TN, UK